


If the player has enough ones in their turn they can trade using ones on the board that may already be in play. ☀When playing with two dice, encourage students to take the amount from the ‘bank’ tens and ones, and place them on the board. ☀When ten unit (one) blocks have been collected, they can be ‘traded’ for a long (Ten’) and placed on a long shape on the board. ☀Roll the die or dice, and collect the corresponding number of blocks to be placed on the game board on any of the spaces shown that will fit the block shape. ☀The aim of the game is to be the first player to cover all of their ten blocks (or all of the blocks on their playmat….this is determined by group agreement of the rules) ☀The person who throws the highest number goes first (or has longest hair, next birthday ☀You can introduce two dice to play the game of Mouse Trap 50 and 100 trade. ☀Each player needs a gameboard, some MAB blocks (ten units, and whatever the goal number of tens and hundreds are for each game) ✔Can be sent home as a homework game, as there are cut out multibase block sheets included. ✔These printable games are a fun and engaging way to practise skills and they are perfect to use as part of math rotations ✔Consolidatate number sense using these games in conjunction with multi base blocks. ⭐ Do your students struggle with the concept of trading in base 10?⭐
BASE TEN BLOCKS GAME HOW TO
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